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The treasures of montezuma 4 cheats
The treasures of montezuma 4 cheats







the treasures of montezuma 4 cheats

Other bonuses will give more points for collecting gems, or add seconds to the timer, etc. To release that bonus you must include the tile in a match, then every tile with that colour will be collected. There is also BONUSES that drop on the tiles after skillful playing - for example make a M5 and the bonus "One colour" will drop on a nearby tile. One must purchase the different Totems or bonuses in the shop after they have been unlocked, and the currency you use is the collected gems. If you then immediately make another match with red tiles, you will release the charge and the totem will drop firebombs.

the treasures of montezuma 4 cheats

First prime it (or summon it) by making a match with red tiles. The TOTEMS each give a different type of bonus: for example the Red totem (the first you unlock) will drop firebombs on the board. To HELP manage the tasks in the allotted time, one has BONUSES, as in all Montezuma games. This Super goal is not required to finish the level, and one can always go back to any level where one didn't manage to collect the key - perhaps later you got a different Totem to help collect points. Points/score is collected simply by making matches, as before. Collecting 5 keys will open a bonus chest filled with more gems and tokens for the slot machine. In addition, there is a so-called Super goal on each level, usually "collect x amount of points/score" to get a key. On all levels, one must complete the main goal within the allotted time. These alternate main goals show up regularly, so gives a nice variation to the game. Fireflies (remember the Catch the frog in Monte4) collect golden lizards ( a variation of the Ice tile minigames in Monte4) find artifacts (they are hidden, so first remove the background, also found in Monte4) collect flasks (include a red flask in a red token match to collect) collect gold nuggets (first remove 'soil' covering them) collect x amound of amulets ( drop them to the bottom) On some levels they made a variation to the main goal: However - the timer is no longer "blitz", and it is not the generous 4-5 minutes of Monte1 but something in between - around 3 minutes per level. We are now back to collecting gems as the MAIN GOAL of each level, one must collect a set number of gems within the allotted time. Still timed, but the score requirement per level would be lessened in easy mode.Īnd Montezuma 4 continued in this style - the "blitz" style.įor MONTEZUMA 5 - this present game - the developers seem to have tried to blend the two types. In all a very much more frantic pace, but one could choose difficulty level. Now they would give bonus points to help multiply the score per level.

the treasures of montezuma 4 cheats

The gems were still embedded, but no longer had that importance. You got points by making matches, i.e exploding the tiles. In Montezuma 3 this changed now the levels were what one might call "blitz": you had 1 minute to collect a certain amount of points (score). This continued more or less unchanged to Montezuma 2 - the main focus was on collecting gems. Hard mode would open after finishing normal. It was timed, but on normal difficulty it was 4 minutes per level. One had to collect an increasing amount of gems each level to win. Make a M3 or better, the tiles will explode and any gems will be 'collected'. Montezuma 1 and 2: the main goal was simply to gather gems embedded in the tiles. Treasures of Montezuma 5 seems to me to be a cross of the Montezuma1-2 style, with the Montezuma 3-4 play style. * Slot-machine minigame and Shop to get totems/bonuses. * 3 additional 'modes' or temples will unlock as stand-alone minigames. * 14 "areas" on the map, each with 5 matching levels - so in all 70 m3 levels. They tried to make everyone happy * Mainly swap match-3









The treasures of montezuma 4 cheats